A geometric silhouette with reaching tendrils, cut out of dark space.
In developmentSpace RTS · Industry · Cosmic horror

Silence Amongst the Stars

One fleet. A galaxy of sectors. A swarm that hears every move you make. Jump in, strip the sector for parts, and get out before the waves get too big.

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Status
Pre-alpha
Milestone
Vertical slice
Platform
PC
Engine
Godot + Rust

THE LOOP

Think Homeworld, not Stellaris. You don't paint a map. You take one fleet into one sector at a time and try to bring it out again.

  1. 01

    Jump

    Pick a sector on the galaxy map. Your mothership tears a rift and drags everything close enough through. Whatever is out of reach stays behind.

  2. 02

    Dig in

    Mine the asteroid belts. Land on the worlds. Lay belts and pipes, grow a station, build ships.

  3. 03

    Hold

    Every building and every haul makes noise. Noise brings the waves sooner, and each wave is bigger than the last.

  4. 04

    Push on

    Outlast the clock, then jump again. Every sector you reach is claimed, and the map opens up beyond it.

MECHANICS

Fly & fight

Newtonian ships
Main drives push along the nose. Turn first, then burn. Heavy guns shove light hulls off their line.
Orbits
Drift near a world and ships fall into orbit. Park in a Lagrange point and they ride it round.
Fleets
Line, Square, Triangle, Wing. Control groups, attack-move, and a cruise drive to cross a sector fast.
Point defence
Turrets pick off boids on their own. Missiles burst in the thick of a swarm.

Build

Ship designer
Hulls, hardpoints, modules. Fit guns, engines, hyperdrives, mining bays and docks.
Mining
Rigs launch drones at the belts. A refinery turns what you have into what you need, at a loss.
Surfaces
Drop units from orbit and push back the fog. Raise outposts and extractors, and run conveyors between them.
Stations
Snap sections together inside a Lagrange point. Add a dockyard and it builds ships too.

Survive

The swarm
Boids gather round hives. They bite, peel off, circle back, and bite again.
Disturbance
Industry stirs the swarm. The timeline strip shows what's coming, and it comes faster the louder you are.
Solar flares
The star floods the sector with radiation. Hide in a planet's shadow.
The presence
A vast, smoky thing drifts toward your nearest ship. You can't fight it. Its dread breaks morale.

MILESTONES

Space

Flight, orbits, fleets, combat, swarms, hazards and the hyperdrive.

ProgressPlayable

Surface

Landing, fog, outposts, extractors, conveyors and ground combat.

ProgressPlayable prototype

Industry

Stockpiles, mining, the refinery, production queues and logistics.

ProgressFirst pass

Campaign

Galaxy generation, the frontier, scenarios and their timelines.

ProgressEarly

DEV LOG

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